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CHRONO CLASH / PLAYABLE PROTOTYPE

Storm Crossing

CHRONO22rewind fuel
SUPPLIES100build & relocate
CHARGE0/100storm energy
SECTOR 07 Protect your HQ. Change what happens next.
00:00
HALCYON RIVER WORKS 34° N / STORM FRONT ACTIVE
Enemies take the shortest open route. Use towers and water to shape their approach.

ONE BATTLE. MORE THAN ONE FUTURE.

Make the storm
part of your plan.

Build towers anywhere on open ground to redirect the army. Flood the central plain to force a detour. Capture lightning for power—or let it hit the army.

Missed your moment? Pause, drag the timeline back, and change your orders. Every storm repeats at the same time.

◷ 40s rewind historyϟ Storms at 32s · 58s · 82s
Mouse or touch · Space to pause · R to rewind 5s
TIMELINE CONTROLThe present
Drag left to inspect the past
−0sNOW
World state rewinds. Spent Chrono and claimed kill rewards stay spent.NEXT STRIKE 00:32
01 / DEFENSEBuild your maze

Tap open ground to build and redirect enemies.

02 / TERRAINRiver sluice

Open ground · direct enemy approach

03 / LIGHTNINGStorm relay

Weapon · strikes damage enemies

04 / RECOVERYTime tools

Absorber online · kills earn Chrono